![]() The presentation is sleek as hell, reminding me of a slightly busier Dead Space. ![]() It’s not a truly open game but it doesn’t need to be, as each section feels meaningfully connected. You can even chill at Jensen’s apartment, read a few magazines, and listen to music. Your choices don’t have a silly “so-and-so will remember this” prompt and actually feel like they matter, at least in the short-term. If you thought Chris punching through a boulder in Resident Evil 5 was silly, wait until you see Jensen dive 100 feet off of a building and punch someone through a wall with electric fists.Īs usual, there’s also some role-playing involved, and you can take the more silent or book-smart approach. Jensen is still a mythical demi-god, and at this point, probably a superhero. Even from the start, with its Doom-like difficulty levels, the team lets you know what you’re in for. I like that amid this attempt to make the setting “matter” more, you can still get plenty of silliness. The newscaster looks straight out of Hunger Games - some real Caesar Flickerman shit. The world is still weird, and still interesting. Did I mention how open the skill options are? You can also still throw a giant trash can at someone’s groin and see through walls. You can swap out each individual aspect of the HUD on PC, and there’s several nice custom control schemes for both FPS and action fans. With all of its moving parts you’d assume it would be clunky, but the platforming sticks very well, and aiming feels tight. There’s also a strategic element to the new system too, as you’ll have to disable skills to make room for these new ones.Īs a shooter, it has a nice action-RPG groove to it. Near the start, it’s explained that Jensen has some “hidden augmentations” that were implanted in him by a mysterious entity - something that becomes a major plot point and a way to make excuses for new abilities like swords that come out of your hand and teleportation dashes. We also get to explore the character more in general, and they found a neat little way to explain away the “Mega Man problem” of upgrades - where you were completely badass in the previous game and are now cut down to size. Typically you’re either in the role of a standard hero, “Overlord”-style mustache-twirling villain, or a tried-and-true anti-hero that’s basically the former in new clothes, but much like the Witcher series, the team at Eidos manages to make him feel morally grey. As you can clearly see from just about every picture of him, he’s an aug, so the way the AI interacts with you is markedly different from most games. Well, what I really like about the implications of humans versus augs is how it affects you, the player, and specifically Jensen. The “darker” (but not necessarily edgier) turn doesn’t really help things, but it doesn’t exactly hurt it either. It’s going for a Metal Gear vibe this time around with realistic imagery spliced into cutscenes, with a mixed impact. The course of the narrative as it involves Jensen is fine, but I’m not really a fan of the setup. It’s…an okay commentary on segregation all told, but one I mostly saw unfolding behind the scenes. That’s basically all you need to know, because Adam Jensen is still Batman, he just works in counter-terrorism at the moment. Let me take you back to 2027, where it all began - shit went down, and now humans and augmented humans (cyborgs) hate each other because of a cataclysmic event where augs went crazy due to a glitch and started attacking people. ![]() So let’s recap a bit, since the Deus Ex timeline can get a little confusing now that Square Enix has delved into the “multimedia franchise” angle of things. That’s easy to remember, right?ĭeus Ex: Mankind Divided (PC, PS4, Xbox One) They even have the same goldenrod (or is it puce?) title screens.īut I finally figured it out - the citizens had a revolution, and now they are divided. I mean, they’re very similar games, both have very similar artwork and generic names, and they’re littered with promotional materials featuring the same protagonist. Call me crazy, but I mixed up the titles for Deus Ex: Human Revolution and Mankind Divided so many times during this review process, it’s unfathomable.
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